Re-thinking immersive gameplay as a supervised learning problem rather than RL leads to big improvements: https://t.co/U7QJe31jzE http://pic.twitter.com/VMFPaovzoZ
— Adrian Colyer (@adriancolyer) May 12, 2017
from Twitter https://twitter.com/adriancolyer
May 12, 2017 at 12:31AM
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